20 October 2013

Jobs_in_Ubisoft_Entertainment_Junior_Build_Engineer_(_Freshers)

“Junior Build Engineer” Job Description
Ubisoft is composed of over 8,350 talented people located in 28 countries across the globe. With 80% of its staff devoted to game development, Ubisoft has the 2nd largest in-house creative team in the world.


The company's 26 different creative studios work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and
diversity of their teams. This cross-studio collaboration model means every team member has the opportunity to participate in challenging projects based on iconic brands such as Assassin's Creed®, Tom Clancy's Ghost Recon®, Driver®, Rabbids®, Rayman®, Far Cry®, Just Dance® and many more.



With an expansive distribution network in 55 countries, Ubisoft is a global company in close contact with its local fans.


We favor diversity, creativity, drive and team spirit. If you’ve got the skills and the desire to succeed, we want you to be a part of this exciting period of growth.


Job Summary:


Ubisoft is seeking for Fresher “Junior Build Engineer”, having good knowledge about Scripts and programming. Responsibility is to provide technical help and development of new tools for the production teams to support game development processes and if required to other studios working in collaboration.


Responsibilities:


Creating scripts to help in automating the process.


Configuration and Setup of the Project.


Managing access of the data repository used by the game development team.


Communication with Programmers/Data Managers of Ubisoft Studio(s) working in collaboration.


Helpdesk - Debugging errors/problems with the tools used by game development teams.


Releasing Game Versions: Versioning, build process, integration, follow-up versions.


Qualifications:


Strong in scripting language. (Bash/Shell, Ruby, Python, Perl, C# etc…)


Basic knowledge about C/C++/C#.


Preferably BCA, BSC, B.E Computer or equivalent.


Fresher with good technical acumen.


Ability to debug and solve any technical difficulty with the tools used by Production.


Skill Set:


Strong analytical and debugging skills.


Excellent in interpersonal and communication skills.


Good at teamwork and project management skills.


Ability to focus on multitasking.


Open to changes and self-improvement.


Efficient and perspective oriented.


Positive and “can-do “attitude.


Ready to work at any time required by the Project.


Creative in development of new tools to help Production.


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